Hairy deathclaws appear only in Fallout Tactics. Their statistics make them excellent for Stealth skills, so they can easily sneak up on enemies to get to melee range. ![]() However, they are vulnerable to fire and cannot use any projectile weapons or armor, though they can equip power fists and other unarmed weapons, as well as carry and use grenades and mines. Because of their extreme power, they get a large amount of Hit Points and a boost to Radiation Resistance. After rescuing the Matriarch from the control of the Beastlords during the Mardin mission, several deathclaws appear in the recruitment pool.Äeathclaws were derived from mixed animal stock and then refined using genetic engineering to produce fast killing machines. However, they can be seen in a random encounter before that mission. In Quincy, the player character is confronted with seven deathclaws and around five baby deathclaws. Even an anti-vehicle mine does only medium damage. The non-player characters in each bunker often say "I have some AP ammo for those deathclaws," but they will not trade it. They are highly resistant to regular ammunition. In Fallout Tactics patched to 1.27, deathclaws are deadly. She herself volunteered her services, aptly named Mother. ![]() After the matriarch was freed by the Brotherhood of Steel, she led her pack to join the Brotherhood, and the elders surprisingly agreed. However, they cooperated with the Beastlords in order to protect their Mother. ![]() While the tribals were able to use their psychic powers to control other animals, the deathclaws were strong enough to resist them. The Matriarch of one deathclaw pack was captured by a psychic tribe known as the Beastlords.
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